Environmental Hazards are certain tiles, such as water or lava, that are hazardous to non-flying characters. Any character that begins a turn on an environmental hazard while not flying takes damage from the environmental hazard. (By default, water deals 6 drowning damage per turn and lava deals 20 Heat damage per turn.) Characters stranded in an environmental hazard cannot move normally and cannot use Skills: all they can do is access the Swim, Inventory, Rotate, or rest for the turn. Such characters cannot dodge if attacked.